More Guides

Beyond the basics — practical guides for the parts of the hobby that come up once you're already playing: building and painting terrain and miniatures, comparing how different systems actually run, and writing a character worth playing.

None of these require starting from scratch. If you already know how to play — you've read the basics, picked a system, and run a session or two — these guides pick up from there instead of re-explaining what a Game Master is. Terrain and painting guides are organized by the specific game system you're already playing, not generic hobby-craft advice, so you're building the right scale and aesthetic from the start instead of adapting someone else's setup after the fact.

The comparison guides work the same way: rather than a generic "which TTRPG should you play" ranking, each one is grounded in a real, specific question — how initiative actually plays out turn to turn, or what changes if you switch from D&D to a narrative-first system like Blades in the Dark. Pick the topic below that matches where you're actually stuck.

Every guide here went through the same real-data process the rest of this site uses: validated against real search demand before it was written, checked against a real product to recommend, and fact-checked afterward — not just written from a general sense of what the topic "should" cover.